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If you want maximum learning, interaction, and connection at a meeting, small meetings are better than large meetings. As you might expect, this delay led to a number of communication issues between the hub and pods. Such delays should be taken into account when designing hub and spoke events.
To this end, they contracted a well-known futurist who offered a short opening keynote on how to think about the industry’s future, followed by a panel of leading industry experts who discussed how his ideas could be applied in detail. The show must go on! But, as always, I loved helping make this event a success. #3
According to Teresa de la Hera, Assistant Professor of Persuasive Gaming, Department of Media and Communication at Erasmus University Rotterdam, ‘Gamification doesn’t need to be always about fun or engagement. We used meetingdesign to do that, which already had some gamification elements to it.
And it’s mostly about meetingdesign and facilitation, but I write about all kinds of things. Adrian Segar: The subtlety of designingmeetings is that you need people who I would call facilitators. I define myself as a meetingdesigner and facilitator. Adrian Segar: Okay.
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